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Roblox Games

How do I configure my firewall to allow Roblox games to pass through the firewall?  Web Security is configured correctly as far as I know. All of the logging is occurring in the firewall section.  They have so many ip addresses; I can't enter all their networks.  Please help my kids are dying, because they can't play their games! LOL [;)]


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  • How do I create a service that will work in a firewall rule to allow Roblox games through?  I don't really want to use the famous "Any" service.  The log states it is blocking UDP.  The game's servers have vastly different ip addresses and their are many.  The game scans for an open unused ports to use for the game, so there are no specific port it uses.

    Please help, I'm new to this forum, and not sure where else to turn.
  • If they're web-based, you could create an exception in Web Security for their sites.

    Barry
  • It is showing up in the firewall Network Security log, not the web security log.  So I believe that is what needs to be configured, but thank you for responding.  I appreciate it.
  • Firewall and router issues - Roblox Wiki

    Looks like they're arrogant and want UDP ports open, outbound.

    You could create a packetfilter rule to include the kid's computer, allowing UDP out.

    Barry
  • That sounds like that may work.  Could you tell me how to create that rule in the Network Security ===> Firewall ===> Rules panel?

    Thank you
  • Thank you so much!  This was bugging me all day.  My son is 5 and autistic and Roblox is the only thing that calms him down.  I just went to Network Protection > Firewall > New Rule > Source: Host(son's PC IP, added in dhcp reservations), Services: All UDP Ports, Destination: Any, Action: Allow.  You can also use 'internal network', but I don't imagine that's entirely safe.

  • I realize this is an old thread but the issue came up again for me after a re-configuration.  I looked into Roblox's website and found the following:

     

    6.) Make Sure the Appropriate Ports are Open

    The ports that Roblox uses is dependent on the Operating System used. The port range is currently UDP 49152 - 65535, so keeping all these ports open should allow Roblox to connect to your router properly.

     

    So I created a FW rule that opened outbound UDP from kids network to ANY IP4 for ports from 1024:65525 to 49152:65535.  Worked like a champ.

     

    Now if the games used common accesses...

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