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HTTP Pipelining in XG

So I have an application *cough* game *cough* that still utilizes pipelining.  I know that it is not supported in XG based off a two year old thread that's locked, but it was noted that you can create exceptions without having to resort to changing from DPI to web proxy which I would prefer to utilize DPI overall.

The thread didn't outline that I saw on how to accomplish this.

The weird part about this is - I didn't have an issue with the launcher a week or two weeks ago, or even a month ago from patching the application.  Today, it was an issue suddenly.  The launcher only contacts a single domain, so it's not a pool of DNS names, and the patch files have been the same format for years.

So is there a way, or was this 'fixed' to allow any HTTP pipeline application?  I know Netflix still does this as some other business applications.



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