Nintendo Wii uses an odd fragmenatation of packets which can lead to that the URL in the HTTP header is splitted in two packets. In older version of ASG http proxy the reasembly of these kinds of packets was brocken.
Nintendo Wii uses an odd fragmenatation of packets which can lead to that the URL in the HTTP header is splitted in two packets. In older version of ASG http proxy the reasembly of these kinds of packets was brocken.
Never mind. The problem is with the Wii console. If you are using wireless AND try to use a proxy the wireless never connects to the network, I have attempted to use static addressing as well as DHCP in the Wii. For whatever reason, when the proxy is enabled on the Wii the wireless will not connect. I will have to investigate further and this would explain why I am not seeing any Astaro Log entries.