None of the packet filters that I made are working! I have made them for BattleNet, RuneScape, Steam, and my Xbox360. I followed the directions on this forum for the port service definitions and the packet filter rules. Even when I open the live packet filter log I see each rule working and no dropped connections, but the games still will not work.
Here is an example; STEAM:
Service Definition “SteamTCP = TCP 1:65535 → 27030:27039”
Service Definition “SteamUDP = UDP 1:65535 → 27000:27017”
Service Definition “SteamGame = GROUP SteamTCP + SteamUDP”
Packet Filer Rule:
Source: Internal (Network)
Service: SteamGame
Destination: Any
Action: Allow
I have no DNAT rules except for one HTTP to publish my WEB server to the world.
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