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PS3 unable to connect to PSN

Alright folks, this has been driving me crazy for the past 3 or 4 days now.  My PS4 can connect to the PSN without issue.  I had the EXACT same rules for my PS3 however it was unable to connect.  So tonight I nuked the network definition for the PS3 and recreated it leaving all the defaults (no bypass rules) however it STILL cannot connect.  This is the only block entry I can find but I'm a bit confused, it looks like it's trying to come back into the network on port 443?

2015:11:29-17:01:49 gateway ulogd[18487]: id="2001" severity="info" sys="SecureNet" sub="packetfilter" name="Packet dropped" action="drop" fwrule="60003" outitf="eth0" srcmac="00:0c:29:6e:f9:0c" srcip="172.224.172.185" dstip="192.168.9.64" proto="6" length="40" tos="0x00" prec="0x00" ttl="64" srcport="443" dstport="61617" tcpflags="RST"
2015:11:29-17:11:27 gateway ulogd[18487]: id="2001" severity="info" sys="SecureNet" sub="packetfilter" name="Packet dropped" action="drop" fwrule="60003" outitf="eth0" srcmac="00:0c:29:6e:f9:0c" srcip="23.196.24.237" dstip="192.168.9.64" proto="6" length="40" tos="0x00" prec="0x00" ttl="64" srcport="443" dstport="63060" tcpflags="RST"
2015:11:29-17:11:27 gateway ulogd[18487]: id="2001" severity="info" sys="SecureNet" sub="packetfilter" name="Packet dropped" action="drop" fwrule="60003" outitf="eth0" srcmac="00:0c:29:6e:f9:0c" srcip="23.196.24.237" dstip="192.168.9.64" proto="6" length="40" tos="0x00" prec="0x00" ttl="64" srcport="443" dstport="63059" tcpflags="RST"
2015:11:29-17:12:11 gateway ulogd[18487]: id="2001" severity="info" sys="SecureNet" sub="packetfilter" name="Packet dropped" action="drop" fwrule="60003" outitf="eth0" srcmac="00:0c:29:6e:f9:0c" srcip="198.107.131.100" dstip="192.168.9.64" proto="6" length="40" tos="0x00" prec="0x00" ttl="64" srcport="443" dstport="63048" tcpflags="RST"
2015:11:29-17:12:31 gateway ulogd[18487]: id="2001" severity="info" sys="SecureNet" sub="packetfilter" name="Packet dropped" action="drop" fwrule="60003" outitf="eth0" srcmac="00:0c:29:6e:f9:0c" srcip="23.196.24.237" dstip="192.168.9.64" proto="6" length="40" tos="0x00" prec="0x00" ttl="64" srcport="443" dstport="63060" tcpflags="RST"
2015:11:29-17:12:31 gateway ulogd[18487]: id="2001" severity="info" sys="SecureNet" sub="packetfilter" name="Packet dropped" action="drop" fwrule="60003" outitf="eth0" srcmac="00:0c:29:6e:f9:0c" srcip="23.196.24.237" dstip="192.168.9.64" proto="6" length="40" tos="0x00" prec="0x00" ttl="64" srcport="443" dstport="63059" tcpflags="RST"

The .64 address is my PS3.  The only "rule" I have that includes the PS3 is a wide-open allow all outgoing:

I had more restrictive rules but opened it way up for testing.  I'm a bit perplexed now as to why the above connection is being blocked and if it truly is what's the way around this?  Prior I had the PS3 bypassed from all scanning (IPS, web filtering, application control, advanced threat protection) and it was STILL getting blocked, there was just no log entry indicating the block.  Can anyone shed any light on this issue?  I really appreciate it!

Thanks,

Dan

EDIT: So just for fun I decided to port forward 443 into the PS3 and all the sudden it connects to the PSN!  I've never had to do this before, it's always connected without issue.  Is this a change on the PSN or has something changed in the Sophos UTM?



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  • I created a group with my game systems and allowed bi-directional traffic to and from them via that group. (Not recommended)

    I saw the same thing and obviously some external device did not randomly decide to contact your or my PS...so that traffic should be considered stateful and should not be blocked. I will be interested to hear what I am missing so I can adjust that rule.
  • My issue is that bypass rules still weren't allowing the PS3 to connect. I actually had to PORT FORWARD 443 to the PS3 for it to be able to connect with the PSN. Prior to this past week my simply bypass rules were enough.
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